

Note that foreign IC, however, is not broken out and displayed anywhere in the game. Ministers with a foreign IC trait add their percentage to this base. The % gain that you get (20%) is controlled by a parameter in \db\misc.txt This can be modified. National provinces can also be created by events: both Germany and the Soviet Union get a lot of national claims via the historic events leading up to war. Some countries start some scenarios with national provinces being owned by foreign countries: France owns Metz but Germany has claims on it, so Metz is a national province for both France and Germany. National provinces are displayed in green with a dark red filled in bullet/circle. Then click on your country or on any country. How Do You See What Your National Provinces Are In Doomsday you get 10% of the manpower plus more for a minister that has the foreign manpower trait. In HOI2 you get zero foreign manpower unless you have a minister who has a foreign manpower trait. Manpower in foreign provinces: there is a difference between the two games. Resources in foreign provinces: you get about half the resources in a foreign province. So a Prince of Terror would add his 15% foreign IC to the base of 20% giving you 35% of foreign IC. Industrial Capacity in foreign provinces: you get 20% plus any % added by a minister that increases foreign IC. In foreign non-national provinces, however, you only get fractional use of the manpower, resources, and industrial capacity, plus you often get partisan problems that affect your Transportation Capacity: In national provinces, you get full use of the manpower, resources, and industrial capacity. The game makes an important distinction between national and foreign provinces. 2 How Do You See What Your National Provinces Are.
